Star Citizen

Image Process

This concept was developed for a Star Citizen-inspired environment using 3D assets sourced from the Kitbash3D Sci-Fi Industrial Pack. Each 3D model was rendered individually within Blender, with particular attention paid to replicating consistent lighting, shadows, and reflections to ensure a seamless integration into the surrounding environment. Following the completion of these renders, I employed a matte painting technique to incorporate the models into a cohesive 2D scene. This approach allowed for the creation of a highly detailed and dynamic composition, adhering to the aesthetic principles of Star Citizen while blending both 3D and painted elements to form a unified visual experience.

Note: This is not an official concept art for Star Citizen.