Shady Hamza
Tokyo, Japan (Open to Tokyo Relocation)

Skills
- Keyframe Illustrations
- Environment Concept Art
- Hard Surface Design
- Visual Storytelling
Software Proficiency
- Blender
- 3DCoat
- Gaea
- Plasticity
- Marvelous Designer
- Adobe Photoshop & Substance 3D painter
🌍✨ Alongside my cinematic work, I’ve created and sold a diverse range of digital products, including 3D models and environments on platforms such as ArtStation, Superhive. This experience has strengthened my understanding of 3D production, world-building, composition, and industry needs, while continually pushing me to explore new ways of turning ideas into compelling visual experiences.
Industry Awards 🏆:
🥇Sierra Division - 2025 Apocalyptic Weapons Competition (1st Place) - Designed and modeled "ShellShock," a post-apocalyptic weapon concept recognized for exceptional detail, creativity, and storytelling. Featured by Sierra Division and Maxon ZBrush.
🥇KitBash3D - 2025 Secrets of the Luminara Competition (1st Place) - Created “The Last Descent,” a narrative-rich environment design featured by KitBash3D for its technical execution and creativity.
🥈Huion - 2025 The Water World Competition (2nd Place) - Hosted by Huion
🥈DLM - 2026 Sky Harvest a Solarpunk Competition (2nd Place) Hosted By Daniel Mcgarry
Features and Recognition🌟:
-KitBash3D: Challenge Winner (“The Last Descent”)
-Maxon ZBrush: Featured (“ShellShock”)
-Sierra Division: Challenge Winner (“ShellShock”)
-Huion: Challenge Winner (”Reefborne”)
-DLM: Solarpunk Challenge (Sky Harvest)
-BlenderNews.org: Featured (“Utopia”), created for the Kitbash3D Challenge: Bright Art, Dark Times.
-Behance: Featured in Evolve Collective, Photoshop on iPad, and Digital Art galleries.