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Shady Hamza

Cinematic Concept Artist

Tokyo, Japan  (Open to Tokyo Relocation)

Skills

  • Keyframe Illustrations  
  • Environment Concept Art 
  • Hard Surface Design
  • Visual Storytelling

 

Software Proficiency

  • Blender
  • 3DCoat
  • Gaea
  • Plasticity
  • Marvelous Designer
  • Adobe Photoshop & Substance 3D painter
🎥✨ I’m a Cinematic Concept Artist specializing in emotion-driven visual storytelling through cinematic keyframes, narrative scenes, and immersive environments. I focus on capturing the moments that carry a story, the visual beats, atmosphere, and compositions that make an idea feel tangible and emotionally resonant.

With over nine years of Architectural Design experience, my approach is grounded in spatial design, composition, structure, and visual communication. My studies later expanded into postgraduate research exploring how music can be translated into architectural space and urban design, an exploration that continues to influence how I think about rhythm, movement, atmosphere, and emotion within visual storytelling.

💡 I bring these disciplines together through a process that moves from concept to image: developing the visual idea, shaping the world, designing environments, props and characters, and composing the camera, lighting, and final frame. Whether starting from a narrative, a piece of music, or a creative direction, I aim to translate its emotion and rhythm into clear, memorable cinematic moments.

🌍✨ Alongside my cinematic work, I’ve created and sold a diverse range of digital products, including 3D models and environments on platforms such as ArtStation, Superhive. This experience has strengthened my understanding of 3D production, world-building, composition, and industry needs, while continually pushing me to explore new ways of turning ideas into compelling visual experiences.


Industry Awards 🏆:

🥇Sierra Division - 2025 Apocalyptic Weapons Competition (1st Place) - Designed and modeled "ShellShock," a post-apocalyptic weapon concept recognized for exceptional detail, creativity, and storytelling. Featured by Sierra Division and Maxon ZBrush.

🥇KitBash3D - 2025 Secrets of the Luminara Competition (1st Place) - Created “The Last Descent,” a narrative-rich environment design featured by KitBash3D for its technical execution and creativity.

🥈Huion - 2025 The Water World Competition (2nd Place) - Hosted by Huion

🥈DLM - 2026 Sky Harvest a Solarpunk Competition (2nd Place) Hosted By Daniel Mcgarry


Features and Recognition🌟:

-KitBash3D: Challenge Winner (“The Last Descent”)

-Maxon ZBrush: Featured (“ShellShock”)

-Sierra Division: Challenge Winner (“ShellShock”)

-Huion: Challenge Winner (”Reefborne”)

-DLM: Solarpunk Challenge (Sky Harvest)

-BlenderNews.org: Featured (“Utopia”), created for the Kitbash3D Challenge: Bright Art, Dark Times.

-Behance: Featured in Evolve Collective, Photoshop on iPad, and Digital Art galleries.